# THE WEB IN THE MANSION
# UNIVERSAL CHARACTER WARDROBE MASTER SHEET — V2.0

**PRODUCTION TYPE:** ONE CHARACTER — ONE EPISODE — MULTIPLE WARDROBE LOOKS — ONE HIGH-RESOLUTION MONTAGE.

**CHARACTER:** Mirabel (Mimi)

**EPISODE:** 7

**SAVE AS:** `EpisodeXX_CharacterName_WardrobeMaster.png`

**OUTPUT:** ONE ultra-photorealistic, maximum-supported-resolution wardrobe master sheet showing the same approved character wearing every distinct outfit required for the specified episode.

**PRIMARY OBJECTIVE:** Produce a professional, reusable wardrobe reference from which an individual outfit panel can be cropped and used in its corresponding scene without losing the character's recognisable facial identity, approved body proportions or outfit details.

**NON-NEGOTIABLE PRIORITY: CHARACTER IDENTITY ACCURACY OVER EVERYTHING ELSE.**

---

## A. AUTOMATIC SERIES BIBLE AND SCENE BLUEPRINT RETRIEVAL — MANDATORY

Before planning or generating any wardrobe, consult the latest accessible and approved:

1. Master Series Bible.
2. Episode-by-Episode Scene Blueprint.
3. Relevant approved episode screenplay.
4. Existing approved wardrobe continuity records, where available.

Automatically determine:

- Character's approved age, appearance, personality and social position.
- Established wardrobe direction and styling preferences.
- Every scene featuring the character in the requested episode.
- Scene locations, time of day and continuity.
- Previously approved outfits that must remain unchanged.
- The minimum number of distinct outfits required.
- Which scenes share one outfit.
- Which scenes require a genuine clothing change.
- Correct scene numbers for each outfit panel.

**DO NOT ASK THE USER TO RE-ENTER INFORMATION ALREADY ESTABLISHED IN ACCESSIBLE APPROVED PRODUCTION DOCUMENTS.**

The only required text inputs are CHARACTER and EPISODE.

Do not invent unnecessary wardrobe changes.

A change of scene does not automatically require a change of clothing.

Where several scenes form one continuous story period, preserve the same wardrobe unless an approved change occurs.

**APPROVED CONTINUITY OVERRIDE:** If a previously approved outfit must continue into the requested episode, preserve it even if it appears in the previous wardrobe montage. Wardrobe continuity takes precedence over outfit novelty.

If required information cannot be established from accessible approved documents, identify the specific missing information rather than inventing it.

---

## B. ATTACHMENT ORDER — STRICT AUTHORITY HIERARCHY

### ATTACHMENT 01 — PRIMARY FACIAL GEOMETRY ANCHOR

**FACE ONLY.**

This is the sole authority for the character's facial identity.

Preserve the exact face, complexion, facial structure, apparent age and permanent identity markers.

Ignore clothing, body proportions, pose, background and any hairstyle not separately authorised.

### ATTACHMENT 02 — CHARACTER PRODUCTION REFERENCE

**BODY, HAIRSTYLE AND GROOMING ONLY.**

This is the sole authority for:

- Height and stature.
- Body build and proportions.
- Shoulder, chest or bust, waist and hip dimensions.
- Abdomen and natural body fullness.
- Arm and leg proportions.
- Approved hairstyle and grooming.

Do not use Attachment 02 to replace or reinterpret the face established by Attachment 01.

### ATTACHMENT 03 — PREVIOUS WARDROBE MONTAGE (OPTIONAL)

**WARDROBE HISTORY ONLY.**

Use to identify previously worn clothing, colour combinations, silhouettes, footwear and accessories.

Do not use it as a facial or body identity reference.

Avoid recognisably duplicated outfits unless explicitly required by story continuity.

### ATTACHMENTS 04–N — OUTFIT INSPIRATIONS (OPTIONAL)

**CLOTHING DESIGN ONLY.**

Use supplied Pinterest or other inspiration images to extract:

- Garment design and construction.
- Colour and fabric.
- Neckline, sleeves and hemline.
- Silhouette, cut and tailoring.
- Waist treatment.
- Footwear and relevant accessories.

Never copy an inspiration model's face, body, skin colour, hairstyle, age or proportions.

### OPTIONAL ATTACHMENT HANDLING

If the previous wardrobe montage is absent, outfit inspirations begin at Attachment 03.

Identify attachments according to their declared roles, not simply their numerical position.

Do not mistake a previous wardrobe montage for a new outfit inspiration.

If an attachment's purpose is genuinely ambiguous, establish its role before using it.

**ABSOLUTE AUTHORITY ORDER:**

1. FACE ANCHOR → facial identity.
2. BODY REFERENCE → anatomy, hairstyle and grooming.
3. APPROVED PRODUCTION DOCUMENTS → scene continuity and wardrobe requirements.
4. PREVIOUS WARDROBE MONTAGE → wardrobe history.
5. OUTFIT INSPIRATIONS → clothing design.

No lower-priority source may override a higher-priority identity authority.

---

## C. ABSOLUTE CHARACTER IDENTITY LOCK — ZERO FACE OR BODY DRIFT

**MANDATORY. HIGHEST PRIORITY. APPLIES INDEPENDENTLY TO EVERY PANEL.**

This montage depicts ONE existing, approved character wearing multiple outfits.

It must not depict several similar-looking people.

Every panel must preserve the same underlying facial geometry, body anatomy, complexion, apparent age, hairstyle and permanent identity markers.

**THE ONLY PERMITTED DIFFERENCES BETWEEN PANELS ARE APPROVED CLOTHING, FOOTWEAR, ACCESSORIES, MINOR NATURAL POSE VARIATIONS AND DOCUMENTED SCENE-SPECIFIC GROOMING CHANGES.**

### C1. FACE — ABSOLUTE GEOMETRY LOCK

**ATTACHMENT 01 IS THE SOLE AND IMMUTABLE FACIAL IDENTITY AUTHORITY.**

For EVERY panel, use the original Attachment 01 directly as the facial reference.

Preserve without alteration:

- Overall facial shape, length and width.
- Forehead height, contour and proportions.
- Eye shape, size, spacing and alignment.
- Eyebrow structure and placement.
- Nose bridge, nostrils, width and tip.
- Cheekbones and natural facial fullness.
- Mouth width and lip shape.
- Jawline and chin structure.
- Natural facial asymmetries.
- Complexion, undertone and skin texture.
- Apparent age.
- Permanent scars, moles and other approved identity markers.

**ZERO FACE DRIFT IS PERMITTED.**

Do not generate a merely similar-looking face.

Do not beautify, slim, widen, reshape, rejuvenate, age or otherwise reinterpret the approved face.

Do not substitute a generic attractive fashion model.

Do not make the face progressively different across the montage.

**CRITICAL INDEPENDENT REFERENCE RULE:**

Panel 02 must not derive its identity from Panel 01.

Panel 03 must not derive its identity from Panel 02.

No panel may use another generated panel as its primary facial identity source.

Every panel must be governed directly by the ORIGINAL Attachment 01.

Natural changes in viewing angle and expression are permitted. Changes to underlying facial anatomy are not.

### C2. BODY — ABSOLUTE ANATOMICAL PROPORTION LOCK

**ATTACHMENT 02 IS THE SOLE AND IMMUTABLE BODY AUTHORITY.**

For EVERY panel, use the original Attachment 02 directly as the body reference.

Preserve:

- Approved height and stature.
- Head-to-body ratio.
- Shoulder width and slope.
- Neck length and thickness.
- Chest or bust size and fullness.
- Upper-arm size.
- Waist width and position.
- Abdomen shape and projection.
- Hip width and natural curvature.
- Buttock proportions.
- Thigh thickness.
- Knee position.
- Calf fullness.
- Leg length and proportions.
- Overall natural body silhouette.

**ZERO BODY DRIFT IS PERMITTED.**

Do not slim the character in fitted clothing.

Do not enlarge the character in loose clothing.

Do not change the character's height or limb proportions.

Do not exaggerate muscles, curves, shoulders, bust, waist or hips.

Do not modify the body to match a Pinterest model.

**CLOTHING MUST ADAPT TO THE APPROVED BODY. THE APPROVED BODY MUST NEVER ADAPT TO THE CLOTHING.**

Loose garments may naturally conceal body contours, but the underlying anatomy must remain unchanged.

Fitted garments must follow the established body without reshaping it.

Heels may affect standing posture and apparent height but must not change anatomical proportions.

### C3. HAIRSTYLE AND GROOMING LOCK

Attachment 02 controls:

- Hairline.
- Hair colour.
- Hair length.
- Hair texture.
- Hair volume.
- Hair parting.
- Hair arrangement.
- Approved facial hair, where applicable.

Do not copy hairstyles from Pinterest models.

Do not introduce new wigs, extensions, headwraps, haircuts or grooming unless explicitly established by the approved production documents.

### C4. INDEPENDENT PANEL IDENTITY RECONSTRUCTION

Treat each panel as an independent full-body wardrobe rendering governed by the SAME original identity references.

For every panel:

**STEP 1 — FACE:** Reapply Attachment 01.

**STEP 2 — BODY:** Reapply Attachment 02.

**STEP 3 — HAIR:** Preserve approved hairstyle and grooming.

**STEP 4 — CLOTHING:** Apply only the assigned outfit.

**STEP 5 — VALIDATE:** Compare the resulting face and body against the original attachments.

Repeat independently for every outfit.

Never average facial features across panels.

Never blend body proportions with an inspiration model.

Never use the previous wardrobe montage to correct or replace facial identity.

**ONE FACE. ONE BODY. ONE CHARACTER. MULTIPLE OUTFITS.**

---

## D. SPECIAL PERMANENT IDENTITY MARKERS

All permanent identity markers established in the Series Bible must remain anatomically fixed.

### REBECCA — PERMANENT SCAR IDENTITY LOCK (WHEN APPLICABLE)

Preserve the small healed diagonal scar on Rebecca's anatomical LEFT upper forehead, exactly as shown in her approved Primary Facial Geometry Anchor.

Match its precise position, size, length, width, angle, shape, texture and colour.

Never enlarge, shrink, move, mirror, erase or duplicate the scar.

The scar must follow the natural three-dimensional curvature of her forehead.

Its visibility depends on actual camera perspective and anatomical occlusion.

If the scar's anatomical location is hidden by head rotation, do not relocate or duplicate it to force visibility.

Preserve Rebecca's exact approved full plus-size silhouette, including her prominent bust, full upper arms, rounded abdomen, broad hips, substantial thighs and full calves.

Never slim, lengthen or otherwise reshape her body.

---

## E. AUTOMATIC WARDROBE DESIGN AND PINTEREST RESEARCH

Before generating the montage, determine the required distinct outfits from the approved episode material.

### WHEN OUTFIT INSPIRATIONS ARE PROVIDED

Use the supplied inspiration images as the primary clothing-design references for their assigned looks.

Preserve defining garment features:

- Neckline and collar.
- Sleeve construction.
- Fabric and texture.
- Tailoring and silhouette.
- Waistline and hemline.
- Pleats, buttons, zips or lace-up details.
- Colour combination unless the user requests another colour.
- Appropriate footwear.

Adapt every garment to the character's approved body.

Do not transfer the inspiration model's physical appearance.

If several inspirations are provided, associate them with the appropriate scene or outfit using the user's instructions and approved wardrobe requirements.

Do not arbitrarily combine unrelated designs into one outfit.

### WHEN OUTFIT INSPIRATIONS ARE ABSENT

Research Pinterest for fashionable contemporary 2026 outfit designs matching:

- The character's approved age.
- Personality and social position.
- Established wardrobe direction.
- Scene location and time of day.
- Activities and dramatic circumstances.
- Nigerian setting and realistic fashion preferences.

Use character-specific searches rather than generic fashion searches.

Pinterest is a clothing inspiration source, never an identity authority.

Prioritise modern, fashionable, wearable designs with realistic fabrics and tailoring.

Do not assume a pin is from 2026 simply because it appears in a 2026 search.

**RESEARCH HONESTY RULE:** If Pinterest browsing is unavailable, use the approved wardrobe direction and available references. Never falsely claim that Pinterest research was performed.

### PARTIAL INSPIRATION COVERAGE

If inspiration images cover only some required outfits, use those references for the corresponding looks and research or design the remaining outfits.

Do not discard valid user-provided inspirations merely to introduce new fashion designs.

---

## F. PREVIOUS WARDROBE AVOIDANCE AND CONTINUITY

If a previous wardrobe montage is attached, examine each previously worn outfit.

Compare:

1. Main and secondary colours.
2. Garment construction.
3. Fabric and texture.
4. Silhouette.
5. Footwear.
6. Accessories.
7. Overall styling.

Avoid repeating recognisable complete outfits or near-identical combinations unless continuity requires them.

Do not simply change the colour of a previously used design and treat it as a completely new outfit.

Create meaningful but character-appropriate variety.

**IMPORTANT CONTINUITY EXCEPTION:**

If the screenplay or approved wardrobe record requires an outfit to continue across scenes or episodes, preserve that outfit exactly.

Never change established continuity merely to satisfy the previous-outfit avoidance rule.

Do not reject every outfit containing a previously used basic colour or garment category. A believable character may own multiple shirts, dresses or trousers of similar types.

The objective is to avoid visually repetitive styling, not to create an unrealistic wardrobe.

If no previous wardrobe montage is supplied, avoid duplication within the current episode and do not claim to have visually audited unavailable earlier outfits.

---

## G. AUTOMATIC OUTFIT COUNT AND SCENE ALLOCATION

Determine the minimum number of unique outfits needed for the character's episode.

Group scenes according to actual wardrobe continuity.

**ONE DISTINCT OUTFIT = ONE PANEL.**

Do not create one panel per scene unless each scene genuinely requires a different outfit.

Preserve any already approved outfit.

Arrange the panels in chronological scene order, based on the first appearance of each outfit.

Assign exact scene numbers to every outfit.

Examples:

**OUTFIT 01 — SCENES 01–02**

**OUTFIT 02 — SCENES 05–06**

If the same outfit appears in nonconsecutive scenes, list all applicable scene numbers accurately.

Do not invent scenes or wardrobe changes.

---

## H. HIGH-RESOLUTION MULTI-PANEL COMPOSITION

Create ONE professionally organised character wardrobe master sheet.

**ONE CHARACTER IDENTITY — MULTIPLE FULL-BODY WARDROBE APPEARANCES.**

Each panel must contain exactly one full-body image of the same character.

### AUTOMATIC PANEL LAYOUT

- 1 outfit: One large full-body panel.
- 2 outfits: Two equal side-by-side panels.
- 3 outfits: Three equal panels in one row, provided sufficient native detail is available.
- 4 outfits: Balanced 2 × 2 grid.
- 5–6 outfits: Balanced 3 × 2 grid.

For more than six outfits, use additional master sheets rather than excessively shrinking the figures.

**RESOLUTION PRIORITY:** Select the highest natively supported resolution and a canvas shape that maximises usable facial and wardrobe detail in each panel.

Do not prioritise a large overall canvas at the expense of tiny individual figures.

### INDIVIDUAL PANEL REQUIREMENTS

Every panel must have:

- Equal allocated dimensions.
- Consistent studio environment.
- Consistent camera perspective.
- Consistent character scale.
- Complete head-to-foot framing.
- Both shoes visible.
- Sufficient space around the character.
- No overlapping figures.
- No cropped heads, hands or feet.
- No decorative elements covering the clothing.

The character's face must be large and clear enough to remain recognisable when the panel is viewed separately.

The body proportions and clothing details must remain readable when cropped.

**CROP-SAFETY LOCK:**

Every panel must function as a self-contained wardrobe reference.

Do not place important character details outside the panel boundaries.

Do not position labels over the clothing.

Do not allow neighbouring panels to overlap or interfere with a crop.

Cropping must not require stretching or distorting the character.

**IMPORTANT:** High output resolution cannot recover facial details that were not generated. If the chosen panel count makes the faces too small, reduce the number of panels per sheet.

---

## I. STUDIO ENVIRONMENT AND CAMERA LOCK

**IMAGE STYLE:** Ultra-photorealistic professional studio fashion photography.

**BACKGROUND:** Seamless warm-ivory studio.

**LIGHTING:** Bright, balanced, professional studio lighting with natural skin tones and realistic shadows.

**CAMERA:** Natural eye-level perspective with a consistent approximately 35–50 mm full-frame-equivalent lens appearance.

**FRAMING:** Full-body, head to footwear.

**POSE:** Relaxed, confident, natural standing position.

Maintain:

- Similar camera height across all panels.
- Similar subject distance and perspective.
- Consistent white balance.
- Consistent facial illumination.
- Natural floor-contact shadows.
- Realistic skin texture.
- Realistic garment drape.
- Natural hands and anatomy.

Prefer a slight three-quarter-front pose with both eyes visible.

Avoid extreme head rotation, hard profiles and exaggerated poses.

Small pose variations are allowed only where needed to reveal garment construction.

Do not change body proportions between poses.

**STRICT ENVIRONMENT EXCLUSIONS:**

No mansion interiors.

No hospital rooms.

No company offices.

No outdoor scenery.

No furniture.

No curtains.

No decorative flowers.

No fashion-show runway.

No background people.

No environmental props unrelated to the wardrobe.

---

## J. FABRIC, GARMENT AND ACCESSORY ACCURACY

Render clothing with realistic construction and material behaviour.

Preserve:

- Fabric weave and texture.
- Natural folds and tension.
- Accurate stitching and seams.
- Buttons, zips and closures.
- Pleats and tailoring.
- Correct sleeve lengths.
- Correct trouser lengths.
- Accurate necklines and hems.
- Appropriate belts and buckles.
- Correct footwear construction.
- Both shoes clearly visible.

Accessories must match the approved wardrobe direction.

Do not invent handbags, headwraps, hats, necklaces, sunglasses or other major accessories without justification.

If an inspiration image does not show footwear, choose footwear that suits the outfit, character and scene.

Maintain natural body proportions underneath every garment.

---

## K. SCENE LABELS AND MASTER SHEET HEADER

At the top of the montage, include a discreet professional header:

**[CHARACTER NAME] — EPISODE [NUMBER]**

Below each outfit panel, include a small, clearly readable label.

Format:

**OUTFIT 01 — SCENES 01–02**

**OUTFIT 02 — SCENES 05–06**

Labels must:

- Be centred beneath the correct panel.
- Use a clean sans-serif typeface.
- Be small but legible.
- Be positioned outside the figure area.
- Never overlap clothing or footwear.
- Match the approved scene allocation exactly.

No dialogue, descriptive paragraphs, promotional slogans, logos or watermarks.

**LABEL ACCURACY RULE:**

If the image generator cannot reliably render exact text, generate the clean wardrobe panels and add the labels during final montage assembly.

Do not accept misspelled character names, invented scene numbers or incorrect outfit allocations.

---

## L. RENDERED HUMAN COUNT LOCK

Each outfit panel contains **EXACTLY ONE HUMAN FIGURE**.

Every figure must represent the same approved character.

**TOTAL RENDERED HUMAN FIGURES = TOTAL OUTFIT PANELS.**

No additional characters.

No background models.

No mannequins.

No mirror reflections creating additional people.

No duplicated heads.

No extra limbs.

No partial human figures between panels.

No blending of adjacent figures.

---

## M. MANDATORY IDENTITY AND WARDROBE QUALITY CONTROL

Before accepting the final master sheet, inspect every panel independently.

### M1. FACE VALIDATION

Compare each panel directly with Attachment 01.

Check:

- Facial geometry.
- Eyes, nose, lips and jawline.
- Complexion and apparent age.
- Permanent identity markers.
- Recognisable likeness.

Reject any panel with a materially different face.

### M2. BODY VALIDATION

Compare each panel directly with Attachment 02.

Check:

- Height and proportions.
- Shoulder width.
- Bust or chest.
- Waist and abdomen.
- Hips and thighs.
- Arm and leg proportions.
- Overall silhouette.

Reject any panel with a materially altered body.

### M3. HAIR VALIDATION

Verify that the hairstyle and grooming match Attachment 02 or an explicitly approved scene-specific change.

### M4. CROSS-PANEL IDENTITY VALIDATION

Compare every panel against every other panel.

All must depict the same established character.

No panel may appear to feature a different person.

### M5. PINTEREST CONTAMINATION VALIDATION

Check that no inspiration model's face, physique, skin tone or hairstyle has been transferred.

### M6. WARDROBE VALIDATION

Verify:

- Correct outfit design.
- Correct fabric and colours.
- Correct footwear.
- Appropriate accessories.
- No unintended repetition.
- Preservation of approved continuity.

### M7. MONTAGE VALIDATION

Verify:

- Correct number of panels.
- Complete full-body framing.
- Consistent studio background.
- Correct scene labels.
- Sufficient detail for cropping.
- No overlapping figures or malformed anatomy.

**DO NOT APPROVE A MONTAGE THAT FAILS IDENTITY OR BODY CONSISTENCY CHECKS.**

---

## N. TARGETED CORRECTION PROTOCOL

If one panel fails quality control, identify the specific defect.

Possible defects include:

- Incorrect face.
- Incorrect body proportions.
- Wrong hairstyle.
- Incorrect garment design.
- Wrong footwear.
- Incorrect scene label.
- Cropped body parts.
- Insufficient facial detail.

Correct only the affected panel where the available editing workflow supports localised correction.

Use the ORIGINAL Attachment 01 and Attachment 02 again.

Do not use the inaccurate panel as the new identity reference.

Do not unnecessarily regenerate already approved panels.

If localised correction is unavailable or fails, regenerate the affected wardrobe rendering independently and reassemble the master sheet.

If a multi-panel generation repeatedly produces identity drift, generate the individual wardrobe panels separately from the original FACE and BODY references, then assemble them into the same labelled master sheet.

**THE FINAL DELIVERABLE MUST STILL BE ONE CHARACTER WARDROBE MASTER SHEET.**

The user should not have to accept incorrect facial or body identity simply to retain a single-generation workflow.

---

## O. STRICT NEGATIVE CONSTRAINTS

NO FACE DRIFT.

NO BODY DRIFT.

NO IDENTITY BLENDING.

NO PINTEREST MODEL FACE TRANSFER.

NO PINTEREST MODEL BODY TRANSFER.

NO GENERIC FASHION MODEL SUBSTITUTION.

NO AGE CHANGES.

NO UNAPPROVED HAIRSTYLE CHANGES.

NO SLIMMING OR ENLARGING BODY PROPORTIONS.

NO ALTERING PERMANENT IDENTITY MARKERS.

NO UNNECESSARY WARDROBE REPETITION.

NO UNAPPROVED CONTINUITY CHANGES.

NO CROPPED HEADS OR FEET.

NO MISSING SHOES.

NO EXTRA PEOPLE.

NO DISTORTED HANDS OR LIMBS.

NO MISMATCHED LIGHTING.

NO MANSION OR OTHER SCENE BACKGROUNDS.

NO INCORRECT SCENE LABELS.

NO CARTOON OR ILLUSTRATION STYLING.

NO PLASTIC-LOOKING SKIN.

NO ARTIFICIAL DETAIL THAT CHANGES THE FACE.

---

## P. FINAL GENERATION DIRECTIVE — NON-NEGOTIABLE

Generate ONE maximum-supported-resolution, ultra-photorealistic wardrobe master sheet for **[CHARACTER NAME]**, Episode **[NUMBER]**, using the approved series documents to determine the necessary distinct outfits and scene allocations.

Every panel must feature the exact same established character.

**ATTACHMENT 01 CONTROLS THE FACE.**

**ATTACHMENT 02 CONTROLS THE BODY, HAIRSTYLE AND GROOMING.**

**APPROVED PRODUCTION DOCUMENTS CONTROL SCENE CONTINUITY.**

**PREVIOUS WARDROBE MONTAGES CONTROL OUTFIT-REPETITION CHECKS ONLY.**

**PINTEREST INSPIRATIONS CONTROL CLOTHING DESIGN ONLY.**

When no outfit inspiration is supplied, use the approved character wardrobe direction and contemporary 2026 Pinterest research, where browsing is available, to develop suitable looks.

Preserve the exact facial identity, complexion, apparent age, body proportions, hairstyle and permanent identity markers across every panel.

Arrange the distinct outfits in a balanced, high-resolution, full-body studio montage.

Label every outfit with its correct scene allocation.

Ensure each panel remains suitable for individual cropping and subsequent production-frame reference.

### FINAL PRIORITY ORDER

1. Exact approved facial identity.
2. Exact approved body anatomy.
3. Permanent identity-marker accuracy.
4. Approved wardrobe and scene continuity.
5. Correct clothing design.
6. Sufficient individual-panel resolution.
7. Accurate scene labels.
8. Clean professional montage presentation.

**ONE CHARACTER.**

**ONE FACE.**

**ONE BODY.**

**ONE EPISODE.**

**MULTIPLE APPROVED OUTFITS.**

**ONE HIGH-RESOLUTION WARDROBE MASTER SHEET.**

**ZERO ACCEPTABLE FACE OR BODY DRIFT.**
